Sciweavers

418 search results - page 41 / 84
» Implementation of a Streaming Execution Unit
Sort
View
3DPVT
2006
IEEE
233views Visualization» more  3DPVT 2006»
14 years 3 months ago
Scanline Optimization for Stereo on Graphics Hardware
In this work we propose a scanline optimization procedure for computational stereo using a linear smoothness cost model performed by programmable graphics hardware. The main idea ...
Christopher Zach, Mario Sormann, Konrad F. Karner
EGH
2004
Springer
14 years 1 months ago
Understanding the efficiency of GPU algorithms for matrix-matrix multiplication
Utilizing graphics hardware for general purpose numerical computations has become a topic of considerable interest. The implementation of streaming algorithms, typified by highly ...
Kayvon Fatahalian, Jeremy Sugerman, Pat Hanrahan
CISIS
2009
IEEE
14 years 2 months ago
Creation and Delivery of Complex Learning Experiences: The ELeGI Approach
The paper presents the main findings of the ELeGI project, namely its learning model and software architecture to support the creation and execution of complex learning processes....
Nicola Capuano, Angelo Gaeta, Agostino Marengo, Se...
TOOLS
2009
IEEE
14 years 4 months ago
Reusing and Composing Tests with Traits
Single inheritance often forces developers to duplicate code and logic. This widely recognized situation affects both business code and tests. In a large and complex application w...
Stéphane Ducasse, Damien Pollet, Alexandre ...
CCS
2001
ACM
14 years 2 months ago
Protecting Software Code by Guards
Abstract. Protection of software code against illegitimate modifications by its users is a pressing issue to many software developers. Many software-based mechanisms for protectin...
Hoi Chang, Mikhail J. Atallah