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» Implementation of a Streaming Execution Unit
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FCCM
1998
IEEE
169views VLSI» more  FCCM 1998»
13 years 12 months ago
Scalable Network Based FPGA Accelerators for an Automatic Target Recognition Application
Abstract Image processing, specifically Automatic Target Recognition (ATR) in Synthetic Aperture Radar (SAR) imagery, is an application area that can require tremendous processing ...
Ruth Sivilotti, Young Cho, Wen-King Su, Danny Cohe...
ICDCS
2009
IEEE
14 years 4 months ago
Pushing the Envelope: Extreme Network Coding on the GPU
While it is well known that network coding achieves optimal flow rates in multicast sessions, its potential for practical use has remained to be a question, due to its high compu...
Hassan Shojania, Baochun Li
KBSE
2009
IEEE
14 years 2 months ago
Static Validation of C Preprocessor Macros
—The widely used C preprocessor (CPP) is generally considered a source of difficulty for understanding and maintaining C/C++ programs. The main reason for this difficulty is CP...
Andreas Saebjoernsen, Lingxiao Jiang, Daniel J. Qu...
ICAC
2006
IEEE
14 years 1 months ago
Weatherman: Automated, Online and Predictive Thermal Mapping and Management for Data Centers
— Recent advances have demonstrated the potential benefits of coordinated management of thermal load in data centers, including reduced cooling costs and improved resistance to ...
Justin D. Moore, Jeffrey S. Chase, Parthasarathy R...
ISM
2005
IEEE
165views Multimedia» more  ISM 2005»
14 years 1 months ago
eSports: Collaborative and Synchronous Video Annotation System in Grid Computing Environment
We designed eSports—a collaborative and synchronous video annotation platform, which is to be used in Internet scale cross-platform grid computing environment to facilitate Comp...
Gang Zhai, Geoffrey Fox, Marlon E. Pierce, Wenjun ...