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» Implementation of a SystemC based Environment
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CCECE
2006
IEEE
14 years 3 months ago
A Demand-Driven Approach for a Distributed Virtual Environment
The relevance of distributed virtual environments (DVE) and interactive 3D worlds for entertaining and commercial purposes is steadily increasing. DVEs are typically implemented a...
Markus Fakler, Stefan Frenz, Michael Schöttne...
ICPADS
2006
IEEE
14 years 3 months ago
On-line Evolutionary Resource Matching for Job Scheduling in Heterogeneous Grid Environments
In this paper, we describe a resource matcher (RM) developed for the on-line resource matching in heterogeneous grid environments. RM is based on the principles of Evolutionary Al...
Vijay K. Naik, Pawel Garbacki, Krishna Kummamuru, ...
ACMACE
2005
ACM
14 years 2 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
ITCC
2002
IEEE
14 years 2 months ago
Bridging O-Telos and XML with XML Schema: the Authoring Environment for KBS Adaptive Hyperbook
KBS Adaptive Hyperbook is a framework designed for modeling, organizing, and maintaining distributed hypermedia resources on the Web with the purpose of supporting Web-based dista...
Changtao Qu, Wolfgang Nejdl
COLCOM
2009
IEEE
14 years 1 months ago
The Quality Social Network: A collaborative environment for personalizing Web access
—In this paper, we present a collaborative social networking environment, referred to as Quality Social Network (QSN), which enhances the social tagging paradigm by using it as a...
Andrea Perego, Barbara Carminati, Elena Ferrari