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HCI
2009
13 years 4 months ago
Mixing Content and Endless Collaboration - MashUps: Towards Future Personal Learning Environments
The recent movement by major Web services towards making many application programming interfaces (APIs) available for public use has led to the development of the new MashUp techno...
Andreas Auinger, Martin Ebner, Dietmar Nedbal, And...
WEBNET
2000
13 years 8 months ago
Using Multi-user Distributed Virtual Environments in Education
: On-line learning is one of the emerging needs of the information age. Access to education is going to become crucial for the success of our information society. Therefore a lot o...
Christos Bouras, Alexandros Philopoulos, Thrasyvou...
BCSHCI
2007
13 years 8 months ago
Lessons learned implementing an educational system in Second Life
Second Life is an online 3D virtual environment that offers interesting potential for use in education due to its widespread availability, flexibility, and its use of standard pla...
Richard Stephen Clavering, Andrew Robert Nicols
ISM
2005
IEEE
165views Multimedia» more  ISM 2005»
14 years 8 days ago
eSports: Collaborative and Synchronous Video Annotation System in Grid Computing Environment
We designed eSports—a collaborative and synchronous video annotation platform, which is to be used in Internet scale cross-platform grid computing environment to facilitate Comp...
Gang Zhai, Geoffrey Fox, Marlon E. Pierce, Wenjun ...
ETS
2000
IEEE
116views Hardware» more  ETS 2000»
13 years 6 months ago
The NetAcademy as a Medium for Learning Communities
The purpose of this article is to illustrate the concept of the NetAcademy for the design and implementation of online learning communities as collaborative learning environments....
Sabine Seufert