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CLEIEJ
2010
13 years 6 months ago
Design, Implementation and Use of a Remote Network Lab with Multiple Users Support as an Aid Teaching Computer Networks
This article presents the design, implementation and use of a remote network lab with multiple users support as an aid to teaching computer networks. The purpose is to enable mult...
Marco Aravena Vivar, Cristian Rodriguez, Andres Ra...
ICPP
2008
IEEE
14 years 3 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
ECTEL
2007
Springer
14 years 3 months ago
Remote Cooperation on Project-centred Learning: a Working Implemented Solution in Academia
The paper aims at illustrating the original technical solution provided within an academic institute in order to manage teaching activities, encompassing the coordination of projec...
Carola Salvioni, Antonio Vincenzo Taddeo
ICPP
2005
IEEE
14 years 2 months ago
Design and Implementation of Overlay Multicast Protocol for Multimedia Streaming
In this paper, we propose a new protocol called Shared Tree Streaming (or STS in short) protocol that is designed for interactive multimedia streaming applications. STS is a decen...
Thilmee M. Baduge, Akihito Hiromori, Hirozumi Yama...
EPIA
2005
Springer
14 years 2 months ago
Logical Implementation of Uncertain Agents
Abstract. We consider the representation and execution of agents specified using temporal logics. Previous work in this area has provided a basis for the direct execution of agent...
Nivea de Carvalho Ferreira, Michael Fisher, Wiebe ...