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EGH
2004
Springer
14 years 1 months ago
Realtime ray tracing of dynamic scenes on an FPGA chip
Realtime ray tracing has recently established itself as a possible alternative to the current rasterization approach for interactive 3D graphics. However, the performance of exist...
Jörg Schmittler, Sven Woop, Daniel Wagner, Wo...
VVS
2000
IEEE
128views Visualization» more  VVS 2000»
14 years 1 days ago
The ULTRAVIS system
This paper describes architecture and implementation of the ULTRAVIS system, a pure software solution for versatile and fast volume rendering. It provides perspective raycasting, ...
Günter Knittel
NJC
2006
125views more  NJC 2006»
13 years 7 months ago
PRO: A Model for the Design and Analysis of Efficient and Scalable Parallel Algorithms
Abstract. We present a new parallel computation model called the Parallel ResourceOptimal computation model. PRO is a framework being proposed to enable the design of efficient and...
Assefaw Hadish Gebremedhin, Mohamed Essaïdi, ...
EUROGRAPHICS
2010
Eurographics
14 years 4 months ago
Exact and Robust (Self-)Intersections for Polygonal Meshes
We present a new technique to implement operators that modify the topology of polygonal meshes at intersections and self-intersections. Depending on the modification strategy, th...
Marcel Campen and Leif Kobbelt
EUROGRAPHICS
2010
Eurographics
14 years 4 months ago
Two-Colored Pixels
In this paper we show how to use two-colored pixels as a generic tool for image processing. We apply twocolored pixels as a basic operator as well as a supporting data structure f...
Darko Pavic and Leif Kobbelt