Realtime ray tracing has recently established itself as a possible alternative to the current rasterization approach for interactive 3D graphics. However, the performance of exist...
This paper describes architecture and implementation of the ULTRAVIS system, a pure software solution for versatile and fast volume rendering. It provides perspective raycasting, ...
Abstract. We present a new parallel computation model called the Parallel ResourceOptimal computation model. PRO is a framework being proposed to enable the design of efficient and...
We present a new technique to implement operators that modify the topology of polygonal meshes at intersections and self-intersections. Depending on the modification strategy, th...
In this paper we show how to use two-colored pixels as a generic tool for image processing. We apply twocolored pixels as a basic operator as well as a supporting data structure f...