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» Implementing Controlled Languages in GF
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MEMOCODE
2008
IEEE
14 years 4 months ago
From Data to Events: Checking Properties on the Control of a System
We present a component-based description language for heterogeneous systems composed of several data flow processing components and a unique eventbased controller. Descriptions a...
Christophe Jacquet, Frédéric Boulang...
ECAI
2004
Springer
14 years 3 months ago
Agent Planning, Negotiation and Control of Operation
Abstract. This paper presents a framework that integrates three aspects of agency: planning, for proactive behaviour, negotiation, for social behaviour and resource achievement, an...
Antonis C. Kakas, Paolo Torroni, Neophytos Demetri...
GAMEON
2000
13 years 11 months ago
RC++ A Rule Based Language for Game AI
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
Ian Wright, James A. R. Marshall
ICFP
2010
ACM
13 years 10 months ago
ReCaml: execution state as the cornerstone of reconfigurations
Most current techniques fail to achieve the dynamic update of recursive functions. A focus on execution states appears to be essential in order to implement dynamic update in this...
Jérémy Buisson, Fabien Dagnat
OOPSLA
2001
Springer
14 years 2 months ago
Portable Resource Control in Java: The J-SEAL2 Approach
Preventing abusive resource consumption is indispensable for all kinds of systems that execute untrusted mobile code, such as mobile object systems, extensible web servers, and we...
Walter Binder, Jarle Hulaas, Alex Villazón