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INFOCOM
2005
IEEE
14 years 3 months ago
Design and implementation of network puzzles
Abstract— Client puzzles have been proposed in a number of protocols as a mechanism for mitigating the effects of distributed denial of service (DDoS) attacks. In order to provid...
Wu-chi Feng, Edward C. Kaiser, A. Luu
EUROPAR
2004
Springer
14 years 3 months ago
Implementing MPI on the BlueGene/L Supercomputer
The BlueGene/L supercomputer will consist of 65,536 dual-processor compute nodes interconnected by two high-speed networks: a three-dimensional torus network and a tree topology ne...
George Almási, Charles Archer, José ...
BMCBI
2005
142views more  BMCBI 2005»
13 years 10 months ago
High performance workflow implementation for protein surface characterization using grid technology
Background: This study concerns the development of a high performance workflow that, using grid technology, correlates different kinds of Bioinformatics data, starting from the ba...
Ivan Merelli, Giulia Morra, Daniele D'Agostino, An...
EMSOFT
2009
Springer
14 years 4 months ago
Implementing time-predictable load and store operations
Scratchpads have been widely proposed as an alternative to caches for embedded systems. Advantages of scratchpads include reduced energy consumption in comparison to a cache and a...
Jack Whitham, Neil C. Audsley
IPPS
2010
IEEE
13 years 8 months ago
BlobSeer: Bringing high throughput under heavy concurrency to Hadoop Map-Reduce applications
Hadoop is a software framework supporting the Map/Reduce programming model. It relies on the Hadoop Distributed File System (HDFS) as its primary storage system. The efficiency of ...
Bogdan Nicolae, Diana Moise, Gabriel Antoniu, Luc ...