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FCCM
2011
IEEE
331views VLSI» more  FCCM 2011»
12 years 11 months ago
Synthesis of Platform Architectures from OpenCL Programs
—The problem of automatically generating hardware modules from a high level representation of an application has been at the research forefront in the last few years. In this pap...
Muhsen Owaida, Nikolaos Bellas, Konstantis Dalouka...
ICASSP
2011
IEEE
12 years 11 months ago
Stochastic resource allocation for cognitive radio networks based on imperfect state information
Efficient design of cognitive radio networks calls for secondary users implementing adaptive resource allocation, which requires knowledge of the channel state information in ord...
Antonio G. Marqués, Georgios B. Giannakis, ...
AAMAS
2012
Springer
12 years 3 months ago
Koko: an architecture for affect-aware games
The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...
Derek J. Sollenberger, Munindar P. Singh
IEEEPACT
2009
IEEE
14 years 2 months ago
StealthTest: Low Overhead Online Software Testing Using Transactional Memory
—Software testing is hard. The emergence of multicore architectures and the proliferation of bugprone multithreaded software makes testing even harder. To this end, researchers h...
Jayaram Bobba, Weiwei Xiong, Luke Yen, Mark D. Hil...
ENTCS
2006
112views more  ENTCS 2006»
13 years 7 months ago
A Petri-Net Based Reflective Framework for the Evolution of Dynamic Systems
Nowadays, software evolution is a very hot topic. Many applications need to be updated or extended with new characteristics during their lifecycle. Software evolution is character...
Lorenzo Capra, Walter Cazzola