Sciweavers

1528 search results - page 262 / 306
» Implementing Generalized Operator Overloading
Sort
View
GAMEON
2000
13 years 11 months ago
RC++ A Rule Based Language for Game AI
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
Ian Wright, James A. R. Marshall
AUTOMATICA
2007
142views more  AUTOMATICA 2007»
13 years 10 months ago
Lyapunov-based switching control of nonlinear systems using high-gain observers
Abstract— We consider dynamic output feedback practical stabilization of uniformly observable nonlinear systems, based on high-gain observers with saturation. We assume that unce...
Leonid B. Freidovich, Hassan K. Khalil
CORR
2006
Springer
109views Education» more  CORR 2006»
13 years 9 months ago
On Conditional Branches in Optimal Decision Trees
The decision tree is one of the most fundamental ing abstractions. A commonly used type of decision tree is the alphabetic binary tree, which uses (without loss of generality) &quo...
Michael B. Baer
CORR
2000
Springer
144views Education» more  CORR 2000»
13 years 9 months ago
Sequence-Based Abstract Interpretation of Prolog
-BASED ABSTRACT INTERPRETATION OF PROLOG1 BAUDOUIN LE CHARLIER, SABINA ROSSI, AND PASCAL VAN HENTENRYCK . Abstract interpretation is a general methodology for systematic developmen...
Baudouin Le Charlier, Sabina Rossi, Pascal Van Hen...
JEI
2000
134views more  JEI 2000»
13 years 9 months ago
Pattern matching using the blur hit - miss transform
The usefulness of the hit-miss transform (HMT) and related transforms for pattern matching in document image applications is examined. Although the HMT is sensitive to the types o...
Dan S. Bloomberg, Luc Vincent