Standard multi-party computation models assume semi-honest behavior, where the majority of participants implement protocols according to specification, an assumption not always pl...
Bradley Malin, Edoardo Airoldi, Samuel Edoho-Eket,...
The paper describes a simulation substrate that allows thinking agents to interact with a world. The world is simulated by standard discrete event simulation, but the timing of an...
With the availability of low-cost sensor nodes there have been many standards developed to integrate and network these nodes to form a reliable network allowing many different typ...
Many Vision-Based Human-Computer Interaction (VB-HCI) systems are based on the tracking of user actions. Examples include gazetracking, head-tracking, finger-tracking, and so fort...
Guangqi Ye, Jason J. Corso, Darius Burschka, Grego...
We present an interface for 3D object manipulation in which standard transformation tools are replaced with transient 3D widgets invoked by sketching context-dependent strokes. Th...