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DAGM
2003
Springer
14 years 3 months ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
DGCI
2003
Springer
14 years 3 months ago
Shape Similarity and Visual Parts
Abstract. Human perception of shape is based on visual parts of objects to a point that a single, significant visual part is sufficient to recognize the whole object. For example,...
Longin Jan Latecki, Rolf Lakämper, Diedrich W...
DRM
2003
Springer
14 years 3 months ago
Experiences with the enforcement of access rights extracted from ODRL-based digital contracts
In this paper, we present our experiences concerning the enforcement of access rights extracted from ODRL-based digital contracts. We introduce the generalized Contract Schema (Co...
Susanne Guth, Gustaf Neumann, Mark Strembeck
FPL
2003
Springer
113views Hardware» more  FPL 2003»
14 years 3 months ago
Data Dependent Circuit Design: A Case Study
Abstract. Data dependent circuits are logic circuits specialized to specific input data. They are smaller and faster than the original circuits, although they are not reusable and...
Shoji Yamamoto, Shuichi Ichikawa, Hiroshi Yamamoto
COOPIS
2002
IEEE
14 years 3 months ago
Empirical Differences between COTS Middleware Scheduling Strategies
The proportion of complex distributed real-time embedded (DRE) systems made up of commercial-off-the-shelf (COTS) hardware and software is increasing significantly in response to...
Christopher D. Gill, Fred Kuhns, Douglas C. Schmid...