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» Implicit Coding for Very Low Bit Rate Image Compression
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EGH
2010
Springer
13 years 5 months ago
Texture compression of light maps using smooth profile functions
Light maps have long been a popular technique for visually rich real-time rendering in games. They typically contain smooth color gradients which current low bit rate texture comp...
Jim Rasmusson, Jacob Ström, Per Wennersten, M...
ICIP
2002
IEEE
14 years 9 months ago
High efficient sprite coding with directional spatial prediction
Sprite is an efficient and concise method for representation of background video object, which is typically compressed with the MPEG-4 object-based coding technique. Due to the pr...
Yan Lu, Wen Gao, Feng Wu
DCC
2008
IEEE
14 years 7 months ago
A New Object-Based System for Fractal Video Sequences Compression
A novel object-based fractal monocular and stereo video compression scheme with quadtree-based motion and disparity compensation is proposed in this paper. Fractal coding is adopte...
Kamel Belloulata, Shiping Zhu
ICIP
2003
IEEE
14 years 9 months ago
Jumping snakes and parametric model for lip segmentation
Lip segmentation is an essential stage in many multimedia systems such as videoconferencing, lip reading, or low bit rate coding communication systems. In this paper, we propose a...
Nicolas Eveno, Alice Caplier, Pierre-Yves Coulon
ICIP
2002
IEEE
14 years 9 months ago
Generalized bitplane-by-bitplane shift method for JPEG2000 ROI coding
One interesting feature of the new JPEG2000 image coding standard is support of region of interest (ROI) coding using the maximum shift (Maxshift) method, which allows for arbitra...
Zhou Wang, Serene Banerjee, Brian L. Evans, Alan C...