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» Implicit Meshes for Modeling and Reconstruction
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CGF
2004
165views more  CGF 2004»
13 years 7 months ago
Point Cloud Collision Detection
In the past few years, many efficient rendering and surface reconstruction algorithms for point clouds have been developed. However, collision detection of point clouds has not be...
Jan Klein, Gabriel Zachmann
TOG
2010
111views more  TOG 2010»
13 years 2 months ago
Detail-preserving fully-Eulerian interface tracking framework
This paper introduces a fully-Eulerian interface tracking framework that preserves the fine details of liquids. Unlike existing Eulerian methods, the proposed framework shows good...
Nambin Heo, Hyeong-Seok Ko
ICCV
2011
IEEE
12 years 7 months ago
Video Primal Sketch: A Generic Middle-Level Representation of Video
This paper presents a middle-level video representation named Video Primal Sketch (VPS), which integrates two regimes of models: i) sparse coding model using static or moving prim...
Zhi Han, Zongben Xu, Song-Chun Zhu
ICIP
1998
IEEE
13 years 11 months ago
Image Warping using Adaptive Partial Matching
The block-matching motion estimation algorithm using a translational motion model cannot provide acceptable image quality in low bit-rate coding. To improve coding performance, we ...
Dong-Keun Lim, Yo-Sung Ho
ACCV
2010
Springer
13 years 2 months ago
Towards Full 3D Helmholtz Stereovision Algorithms
Helmholtz stereovision methods are limited to binocular stereovision or depth maps reconstruction. In this paper, we extend these methods to recover the full 3D shape of the object...
Amaël Delaunoy, Emmanuel Prados, Peter N. Bel...