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» Implicit Meshes for Surface Reconstruction
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SIBGRAPI
2006
IEEE
14 years 1 months ago
Adapted Dynamic Meshes for Deformable Surfaces
Deformable objects play an important role in many applications, such as animation and simulation. Effective computation with deformable surfaces can be achieved through the use of...
Fernando de Goes, Felipe P. G. Bergo, Alexandre X....
GRAPHITE
2003
ACM
14 years 1 months ago
Point-based modelling and rendering using radial basis functions
A point-based 3D surface modelling technique combined with a new point rendering technique is presented. Surfaces are modelled by specifying a set of unorganized points on the sur...
Patrick Reuter, Ireneusz Tobor, Christophe Schlick...
ICIP
2006
IEEE
14 years 9 months ago
Invariant Geometric Representation of 3D Point Clouds for Registration and Matching
Though implicit representations of surfaces have often been used for various computer graphics tasks like modeling and morphing of objects, it has rarely been used for registratio...
Soma Biswas, Gaurav Aggarwal, Rama Chellappa
TVCG
2008
144views more  TVCG 2008»
13 years 7 months ago
Silhouette Smoothing for Real-Time Rendering of Mesh Surfaces
Coarse piecewise linear approximation of surfaces causes undesirable polygonal appearance of silhouettes. We present an efficient method for smoothing the silhouettes of coarse tri...
Lu Wang, Changhe Tu, Wenping Wang, Xiangxu Meng, B...
ICIP
2008
IEEE
14 years 9 months ago
Using point correspondences without projective deformation for multi-view stereo reconstruction
This paper proposes a novel algorithm to reconstruct a 3D surface from a calibrated set of images. In a first pass, it uses Scale Invariant Features Transform (SIFT) descriptor co...
Adrien Auclair, Nicole Vincent, Laurent D. Cohen