Sciweavers

262 search results - page 42 / 53
» Implicit Meshes for Surface Reconstruction
Sort
View
SI3D
2005
ACM
14 years 1 months ago
Sketching mesh deformations
Techniques for interactive deformation of unstructured polygon meshes are of fundamental importance to a host of applications. Most traditional approaches to this problem have emp...
Youngihn Kho, Michael Garland
SIGGRAPH
2010
ACM
14 years 6 days ago
Spatial relationship preserving character motion adaptation
This paper presents a new method for editing and retargeting motions that involve close interactions between body parts of single or multiple articulated characters, such as danci...
Edmond S. L. Ho, Taku Komura, Chiew-Lan Tai
VIS
2007
IEEE
199views Visualization» more  VIS 2007»
14 years 9 months ago
Topology, Accuracy, and Quality of Isosurface Meshes Using Dynamic Particles
Abstract-This paper describes a method for constructing isosurface triangulations of sampled, volumetric, three-dimensional scalar fields. The resulting meshes consist of triangles...
Miriah Meyer, Robert M. Kirby, Ross Whitaker
SMA
2010
ACM
204views Solid Modeling» more  SMA 2010»
13 years 8 months ago
Topologically correct reconstruction of tortuous contour forests
Electrophysiological modeling of dendrites and other neurological processes is generally done in a simplified manner, by treating these structures as a series of cylinders (aka ca...
John Edwards, Chandrajit L. Bajaj
ICMCS
2009
IEEE
218views Multimedia» more  ICMCS 2009»
13 years 5 months ago
Multi-view reconstruction under varying illumination conditions
This paper addresses the problem of complete and detailed 3D model reconstruction of objects filmed by multiple cameras under varying illumination. Firstly, initial normal maps ar...
Chenglei Wu, Yebin Liu, Xiangyang Ji, Qionghai Dai