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3DPVT
2004
IEEE
136views Visualization» more  3DPVT 2004»
13 years 11 months ago
A Unified Representation for Interactive 3D Modeling
Interactive 3D modeling is the process of building a 3D model of an object or a scene in real-time while the 3D (range) data is acquired. This is possible only if the computationa...
Dragan Tubic, Patrick Hébert, Jean-Daniel D...
CGF
2005
252views more  CGF 2005»
13 years 7 months ago
Support Vector Machines for 3D Shape Processing
We propose statistical learning methods for approximating implicit surfaces and computing dense 3D deformation fields. Our approach is based on Support Vector (SV) Machines, which...
Florian Steinke, Bernhard Schölkopf, Volker B...
MVA
2000
127views Computer Vision» more  MVA 2000»
13 years 7 months ago
Geometric fusion for a hand-held 3D sensor
This article presents a geometric fusion algorithm developed for the reconstruction of 3D surface models from hand-held sensor data. Hand-held systems allow full 3D movement of th...
Adrian Hilton, John Illingworth
SMA
2003
ACM
163views Solid Modeling» more  SMA 2003»
14 years 24 days ago
Fast swept volume approximation of complex polyhedral models
We present an efficient algorithm to approximate the swept volume (SV) of a complex polyhedron along a given trajectory. Given the boundary description of the polyhedron and a pat...
Young J. Kim, Gokul Varadhan, Ming C. Lin, Dinesh ...