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SIGGRAPH
1998
ACM
14 years 2 months ago
Wires: A Geometric Deformation Technique
Finding effective interactive deformation techniques for complex geometric objects continues to be a challenging problem in modeling and animation. We present an approach that is ...
Karan Singh, Eugene Fiume
SIGGRAPH
1992
ACM
14 years 1 months ago
Interval analysis for computer graphics
This paper discusses how interval analysis can be used to solve a wide variety of problems in computer graphics. These problems include ray tracing, interference detection, polygo...
John M. Snyder
EGPGV
2011
Springer
366views Visualization» more  EGPGV 2011»
13 years 1 months ago
GPU Algorithms for Diamond-based Multiresolution Terrain Processing
We present parallel algorithms for processing, extracting and rendering adaptively sampled regular terrain datasets represented as a multiresolution model defined by a super-squa...
M. Adil Yalçin, Kenneth Weiss, Leila De Flo...
CVPR
2011
IEEE
13 years 1 months ago
Topology-adaptive Multi-view Photometric Stereo
In this paper, we present a novel technique that enables capturing of detailed 3D models from flash photographs integrating shading and silhouette cues. Our main contribution is ...
Yusuke Yoshiyasu
SI3D
2005
ACM
14 years 3 months ago
Sketching mesh deformations
Techniques for interactive deformation of unstructured polygon meshes are of fundamental importance to a host of applications. Most traditional approaches to this problem have emp...
Youngihn Kho, Michael Garland