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NETGAMES
2006
ACM
14 years 2 months ago
Applicability of group communication for increased scalability in MMOGs
Massive multiplayer online games (MMOGs) are today the driving factor for the development of distributed interactive applications, and they are increasing in size and complexity. ...
Knut-Helge Vik, Carsten Griwodz, Pål Halvors...
BMCBI
2006
113views more  BMCBI 2006»
13 years 8 months ago
GibbsST: a Gibbs sampling method for motif discovery with enhanced resistance to local optima
Background: Computational discovery of transcription factor binding sites (TFBS) is a challenging but important problem of bioinformatics. In this study, improvement of a Gibbs sa...
Kazuhito Shida
CCS
2009
ACM
14 years 3 months ago
Multi-party off-the-record messaging
Most cryptographic algorithms provide a means for secret and authentic communication. However, under many circumstances, the ability to repudiate messages or deny a conversation i...
Ian Goldberg, Berkant Ustaoglu, Matthew Van Gundy,...
SACMAT
2006
ACM
14 years 2 months ago
The secondary and approximate authorization model and its application to Bell-LaPadula policies
We introduce the concept, model, and policy-specific algorithms for inferring new access control decisions from previous ones. Our secondary and approximate authorization model (...
Jason Crampton, Wing Leung, Konstantin Beznosov
SPAA
2012
ACM
11 years 11 months ago
A scalable framework for heterogeneous GPU-based clusters
GPU-based heterogeneous clusters continue to draw attention from vendors and HPC users due to their high energy efficiency and much improved single-node computational performance...
Fengguang Song, Jack Dongarra