Hand-gesture recognition presents a challenging problem for computer vision due to the articulated structure of the human hand and the complexity of the environments in which it is...
Virtual sculpting enables the creation of computer models by emulating traditional sculpting. It can be implemented using spatial deformation, an interactive versatile modelling t...
Current graphic cards include advanced graphic processing units to accelerate the rendering of 3D objects with millions of polygons. As object models grow in complexity, the rende...
Mateusz Majer, Stefan Wildermann, Josef Angermeier...
We present a framework for segmenting and storing filament networks from scalar volume data. Filament structures are commonly found in data generated using high-throughput microsc...
Rotational types of motion can often be seen in video sequences. However, not a lot of research has been done to investigate rotational motion models for use in video. Analysing t...