We study the real algorithm for the point-to-point shortest path problem. It combines A∗ search search, landmark-based lower bounds, and reach-based pruning. We suggest several ...
Andrew V. Goldberg, Haim Kaplan, Renato Fonseca F....
We present a randomized coloring algorithm for the unstructured radio network model, a model comprising autonomous nodes, asynchronous wake-up, no collision detection and an unkno...
The fastest known algorithm for solving General Bayesian Stackelberg games with a finite set of follower (adversary) types have seen direct practical use at the LAX airport for o...
Manish Jain, Christopher Kiekintveld, Milind Tambe
This article proposes an algorithm to automatically learn useful transformations of data to improve accuracy in supervised classification tasks. These transformations take the for...
Constraint Satisfaction Problems are ubiquitous in Artificial Intelligence. Over the past decade significant advances have been made in terms of the size of problem instance tha...
Margarita Razgon, Barry O'Sullivan, Gregory M. Pro...