Sciweavers

1233 search results - page 240 / 247
» Improved Scene Reconstruction from Range Images
Sort
View
VRCAI
2006
ACM
14 years 3 months ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun
ICPR
2006
IEEE
14 years 11 months ago
Statistical Model for the Classification of the Wavelet Transforms of T-ray Pulses
This study applies Auto Regressive (AR) and Auto Regressive Moving Average (ARMA) modeling to wavelet decomposed terahertz pulsed signals to assist biomedical diagnosis and mail/p...
Bradley Ferguson, Brian Wai-Him Ng, Derek Abbott, ...
JVM
2004
106views Education» more  JVM 2004»
13 years 11 months ago
Kernel Plugins: When a VM Is Too Much
This paper presents kernel plugins, a framework for dynamic kernel specialization inspired by ideas borrowed from virtualization research. Plugins can be created and updated inexp...
Ivan B. Ganev, Greg Eisenhauer, Karsten Schwan
CVPR
1999
IEEE
14 years 11 months ago
Generic Object Detection using Model Based Segmentation
This paper presents a novel approach for detection and segmentation of generic shapes in cluttered images. The underlying assumption is that generic objects that are man made, fre...
Zhiqian Wang, Jezekiel Ben-Arie
MICRO
2008
IEEE
114views Hardware» more  MICRO 2008»
14 years 4 months ago
Toward a multicore architecture for real-time ray-tracing
Significant improvement to visual quality for real-time 3D graphics requires modeling of complex illumination effects like soft-shadows, reflections, and diffuse lighting intera...
Venkatraman Govindaraju, Peter Djeu, Karthikeyan S...