This paper addresses the problem of camera selfcalibration, bundle adjustment and 3D reconstruction from line segments in two images of poorly-textured indoor scenes. First, we ge...
Herbert Bay, Andreas Ess, Alexander Neubeck, Luc J...
We consider the problem of estimating the depth of each pixel in a scene from a single monocular image. Unlike traditional approaches [18, 19], which attempt to map from appearanc...
Multi-view stereo (MVS) algorithms now produce reconstructions
that rival laser range scanner accuracy. However,
stereo algorithms require textured surfaces, and therefore
work ...
Brian Curless, Richard Szeliski, Steven M. Seitz, ...
To capture the full brightness range of natural scenes, cameras automatically adjust the exposure value which causes the brightness of scene points to change from frame to frame. ...
Physically-based image synthesis requires measured spectral quantities for illuminants and reflectances as part of the virtual scene description to compute trustworthy lighting si...