Virtually all methods in image processing and computer vision, for removing weather effects from images, assume single scattering of light by particles in the atmosphere. In reali...
General multi view reconstruction from affine or projective cameras has so far been solved most efficiently using methods of factorizing image data matrices into camera and scene p...
This paper describes shear-image order ray casting, a new method for volume rendering. This method renders sampled data in three dimensions with image quality equivalent to the be...
Yin Wu, Vishal Bhatia, Hugh C. Lauer, Larry Seiler
Simulating realistic lighting and rendering complex scenes are usually considered separate problems with incompatible solutions. Accurate lighting calculations are typically perfo...
Matt Pharr, Craig E. Kolb, Reid Gershbein, Pat Han...
We present a robust, noise-resistant criterion characterizing planelike skeletons in binary voxel objects. It is based on a distance map and the geodesic distance along the object...