Interrupts are important aspects of real-time embedded systems to handle events in time. When there exist nested interrupts in a real-time system, and an urgent interrupt is allow...
In 2005 we proposed the first efficient on-the-fly algorithm for solving games based on timed game automata with respect to reachability and safety properties. The first prototy...
End-to-end latency of messages is an important design parameter that needs to be within specified bounds for the correct functioning of distributed real-time control systems. In t...
Swarup Mohalik, A. C. Rajeev, Manoj G. Dixit, S. R...
In this paper, we report on an application of the validation and veri cation tool kit Uppaal in the design and analysis of a prototype gear controller, carried out in a joint proje...
We present various techniques for improving the time and space efficiency of symbolic model checking for system requirements specified as synchronous finite state machines. We use...
William Chan, Richard J. Anderson, Paul Beame, Dav...