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IEEECIT
2010
IEEE
13 years 8 months ago
Introducing Hardware-in-Loop Concept to the Hardware/Software Co-design of Real-time Embedded Systems
—As the need for embedded systems to interact with other systems is growing fast, we see great opportunities in introducing the hardware-in-the-loop technique to the field of ha...
Dogan Fennibay, Arda Yurdakul, Alper Sen
INFOCOM
2010
IEEE
13 years 8 months ago
Opportunistic Routing in Multi-radio Multi-channel Multi-hop Wireless Networks
— Two major factors that limit the throughput in multi-hop wireless networks are the unreliability of wireless transmissions and co-channel interference. One promising technique ...
Kai Zeng, Zhenyu Yang, Wenjing Lou
INFOCOM
2010
IEEE
13 years 8 months ago
Multicast Scheduling with Cooperation and Network Coding in Cognitive Radio Networks
—Cognitive Radio Networks (CRNs) have recently emerged as a promising technology to improve spectrum utilization by allowing secondary users to dynamically access idle primary ch...
Jin Jin, Hong Xu, Baochun Li
INFOCOM
2010
IEEE
13 years 8 months ago
Analyzing the Performance of Greedy Maximal Scheduling via Local Pooling and Graph Theory
—Efficient operation of wireless networks and switches requires using simple (and in some cases distributed) scheduling algorithms. In general, simple greedy algorithms (known a...
Berk Birand, Maria Chudnovsky, Bernard Ries, Paul ...
SAGT
2010
Springer
164views Game Theory» more  SAGT 2010»
13 years 8 months ago
On Nash-Equilibria of Approximation-Stable Games
Abstract. One reason for wanting to compute an (approximate) Nash equilibrium of a game is to predict how players will play. However, if the game has multiple equilibria that are f...
Pranjal Awasthi, Maria-Florina Balcan, Avrim Blum,...