Abstract This paper focuses on human behavior recognition where the main problem is to bridge the semantic gap between the analogue observations of the real world and the symbolic ...
In this paper, we propose a prior for hand pose estimation that integrates the direct relation between a manipulating hand and a 3d object. This is of particular interest for a va...
Prediction of gaze behavior in gaming environments can be a tremendously useful asset to game designers, enabling them to improve gameplay, selectively increase visual fidelity, a...
Veronica Sundstedt, Efstathios Stavrakis, Michael ...
UOBYQA is a new algorithm for general unconstrained optimization calculations, that takes account of the curvature of the objective function, F say, by forming quadratic models by ...
Cross validation allows models to be tested using the full training set by means of repeated resampling; thus, maximizing the total number of points used for testing and potential...