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FLAIRS
2004
13 years 9 months ago
Agent-based Players for a First-person Entertainment-based Real-time Artificial Environment
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
G. Michael Youngblood, Lawrence B. Holder
AAAI
1998
13 years 9 months ago
Boosting in the Limit: Maximizing the Margin of Learned Ensembles
The "minimum margin" of an ensemble classifier on a given training set is, roughly speaking, the smallest vote it gives to any correct training label. Recent work has sh...
Adam J. Grove, Dale Schuurmans
ESWA
2008
131views more  ESWA 2008»
13 years 7 months ago
Classification of weld flaws with imbalanced class data
This paper presents research results of our investigation of the imbalanced data problem in the classification of different types of weld flaws, a multi-class classification probl...
T. Warren Liao
TASLP
2008
131views more  TASLP 2008»
13 years 7 months ago
Histogram-Based Quantization for Robust and/or Distributed Speech Recognition
Abstract--In a distributed speech recognition (DSR) framework, the speech features are quantized and compressed at the client and recognized at the server. However, recognition acc...
Chia-Yu Wan, Lin-Shan Lee
MICCAI
2009
Springer
14 years 8 months ago
Correcting Motion Artifacts in Retinal Spectral Domain Optical Coherence Tomography via Image Registration
Spectral domain optical coherence tomography (SD-OCT) is an important tool for the diagnosis of various retinal diseases. The measurements available from SD-OCT volumes can be used...
Susanna Ricco, Mei Chen, Hiroshi Ishikawa 0002, Ga...