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» Improving architecture testability with patterns
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ACMACE
2005
ACM
13 years 9 months ago
AI middleware as means for improving gameplay
Current commercial AI middleware are still far from being a generic and flexible tool for developing computer games. Also the literature lacks proposals in this field. In this w...
Börje Karlsson, Bruno Feijó
ICCAD
1999
IEEE
79views Hardware» more  ICCAD 1999»
13 years 11 months ago
Improved interconnect sharing by identity operation insertion
This paper presents an approach to reduce interconnect cost by insertion of identity operations in a CDFG. Other than previous approaches, it is based on systematic pattern analys...
Dirk Herrmann, Rolf Ernst
AINA
2008
IEEE
14 years 1 months ago
Improved TCAM-Based Pre-Filtering for Network Intrusion Detection Systems
—With the increasing growth of the Internet, the explosion of attacks and viruses significantly affects the network security. Network Intrusion Detection System (NIDS) is develop...
Yeim-Kuan Chang, Ming-Li Tsai, Cheng-Chien Su
IPPS
2007
IEEE
14 years 1 months ago
Improving Scalability of OpenMP Applications on Multi-core Systems Using Large Page Support
Modern multi-core architectures have become popular because of the limitations of deep pipelines and heating and power concerns. Some of these multi-core architectures such as the...
Ranjit Noronha, Dhabaleswar K. Panda
CCECE
2006
IEEE
14 years 1 months ago
Security Design Patterns: Survey and Evaluation
Security design patterns have been proposed recently as a tool for the improvement of software security during the architecture and design phases. Since the apperance of this rese...
Marc-André Laverdière, Azzam Mourad,...