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AAAI
2000
13 years 11 months ago
Active Audition for Humanoid
In this paper, we present an active audition system for humanoid robot "SIG the humanoid". The audition system of the highly intelligent humanoid requires localization o...
Kazuhiro Nakadai, Tino Lourens, Hiroshi G. Okuno, ...
ECCV
1998
Springer
14 years 12 months ago
Mobile Robot Localisation Using Active Vision
Active cameras provide a mobile robot with the capability to fixate and track features over a wide field of view. However, their use emphasises serial attention focussing on a succ...
Andrew J. Davison, David W. Murray
POPL
2009
ACM
14 years 10 months ago
Masked types for sound object initialization
This paper presents a type-based solution to the long-standing problem of object initialization. Constructors, the conventional mechanism for object initialization, have semantics...
Xin Qi, Andrew C. Myers
PLDI
2009
ACM
14 years 10 months ago
Efficiently and precisely locating memory leaks and bloat
Inefficient use of memory, including leaks and bloat, remain a significant challenge for C and C++ developers. Applications with these problems become slower over time as their wo...
Gene Novark, Emery D. Berger, Benjamin G. Zorn
ISMAR
2007
IEEE
14 years 4 months ago
Semi-automatic Annotations in Unknown Environments
Unknown environments pose a particular challenge for augmented reality applications because the 3D models required for tracking, rendering and interaction are not available ahead ...
Gerhard Reitmayr, Ethan Eade, Tom Drummond