Sciweavers

605 search results - page 104 / 121
» Improving quality of service in videogames
Sort
View
DATE
2010
IEEE
142views Hardware» more  DATE 2010»
13 years 7 months ago
Transition-aware real-time task scheduling for reconfigurable embedded systems
—Due to increase in demand for reconfigurability in embedded systems, real-time task scheduling is challenged by non-negligible reconfiguration overheads. If such overheads are n...
Hessam Kooti, Elaheh Bozorgzadeh, Shenghui Liao, L...
EOR
2008
83views more  EOR 2008»
13 years 7 months ago
Rerouting tunnels for MPLS network resource optimization
In Multi-Protocol Label Switching (MPLS) networks, traffic demands can be routed along tunnels called Label Switched Paths (LSPs). A tunnel is characterized by a path in the netwo...
Olivier Klopfenstein
GRID
2006
Springer
13 years 7 months ago
Metascheduling Multiple Resource Types using the MMKP
Grid computing involves the transparent sharing of computational resources of many types by users across large geographic distances. The altruistic nature of many current grid reso...
Daniel C. Vanderster, Nikitas J. Dimopoulos, Randa...
ISM
2006
IEEE
132views Multimedia» more  ISM 2006»
13 years 7 months ago
BM-ALM: An Application Layer Multicasting with Behavior Monitoring Approach
IP multicasting is the most efficient way to perform group data distribution, as it eliminates traffic redundancy and improves bandwidth utilization. Application Layer Multicast (...
Dewan Tanvir Ahmed, Shervin Shirmohammadi
JNW
2008
79views more  JNW 2008»
13 years 7 months ago
A Call Admission Control Protocol for Multimedia Cellular Networks
The performance of any cellular wireless network, as well as its revenue (number of customers using the network, and their degree of satisfaction) is determined to a great extent b...
Ayman Elnaggar, Mokhtar Aboelaze, Maan Musleh