Sciweavers

605 search results - page 91 / 121
» Improving quality of service in videogames
Sort
View
NETWORK
2006
186views more  NETWORK 2006»
13 years 8 months ago
Multiuser cross-layer resource allocation for video transmission over wireless networks
With the advancement of video-compression technology and the wide deployment of wireless networks, there is an increasing demand for wireless video communication services, and man...
Guan-Ming Su, Zhu Han, Min Wu, K. J. Ray Liu
TSMC
2002
100views more  TSMC 2002»
13 years 8 months ago
A LP-RR principle-based admission control for a mobile network
Abstract--In mobile networks, the traffic fluctuation is unpredictable due to mobility and varying resource requirement of multimedia applications. Hence, it is essential to mainta...
B. P. Vijay Kumar, P. Venkataram
WEBDB
2009
Springer
131views Database» more  WEBDB 2009»
14 years 3 months ago
Functional Dependency Generation and Applications in Pay-As-You-Go Data Integration Systems
Recently, the opportunity of extracting structured data from the Web has been identified by a number of research projects. One such example is that millions of relational-style H...
Daisy Zhe Wang, Xin Luna Dong, Anish Das Sarma, Mi...
ICC
2009
IEEE
136views Communications» more  ICC 2009»
13 years 6 months ago
Performance of VoIP with DCCP for Satellite Links
Abstract--We present experimental results for the performance of selected voice codecs using the Datagram Congestion Control Protocol (DCCP) with TCP-Friendly Rate Control (TFRC) c...
Golam Sarwar, Roksana Boreli, Emmanuel Lochin
ICIP
2005
IEEE
14 years 10 months ago
3GPP compliant adaptive wireless video streaming using H.264/AVC
In 3GPP a standard for multimedia streaming over mobile networks called PSS (Packet-switched Streaming Service) has been specified. In order to deal with changing transmission char...
Thomas Schierl, Thomas Wiegand, Markus Kampmann