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» Improving search engines using human computation games
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WWW
2008
ACM
14 years 9 months ago
Characterizing typical and atypical user sessions in clickstreams
Millions of users retrieve information from the Internet using search engines. Mining these user sessions can provide valuable information about the quality of user experience and...
Narayanan Sadagopan, Jie Li
APWEB
2005
Springer
14 years 2 months ago
Level-Based Link Analysis
In order to get high-quality web pages, search engines often resort retrieval pages by their ranks. The rank is a kind of measurement of importance of pages. Famous ranking algorit...
Guang Feng, Tie-Yan Liu, Xu-Dong Zhang, Tao Qin, B...
CVPR
2009
IEEE
14 years 3 months ago
Optimal scanning for faster object detection
Recent years have seen the development of fast and accurate algorithms for detecting objects in images. However, as the size of the scene grows, so do the running-times of these a...
Nicholas J. Butko, Javier R. Movellan
ACMDIS
2004
ACM
14 years 2 months ago
The information discovery framework
This paper continues the movement from technology centered to human centered approaches in the study of tasks that involve finding, understanding, and using information, and tools...
Andruid Kerne, Steven M. Smith
UIST
2006
ACM
14 years 2 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....