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» Improving software usability through architectural patterns
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ICVS
2001
Springer
13 years 11 months ago
A Modular Software Architecture for Real-Time Video Processing
An increasing number of computer vision applications require on-line processing of data streams, preferably in real-time. This trend is fueled by the mainstream availability of low...
Alexandre R. J. François, Gérard G. ...
AOSD
2007
ACM
13 years 11 months ago
Performance improvement for persistent systems by AOP
Efficient data retrieval from databases is a significant issue of the design of persistent systems. We propose an aspect oriented persistent system named AspectualStore. Aspectual...
Yasuhiro Aoki, Shigeru Chiba
IJVR
2008
134views more  IJVR 2008»
13 years 7 months ago
An Educational Virtual Scenario for Learning Chaos and Complexity Theories
Based on contemporary Chaos and Complexity Theories, ImaginationTOOLSTM is an innovative Virtual Reality (VR) software architecture which, by means of an agent-based interface, end...
Francesca Bertacchini, Eleonora Bilotta, Pietro Pa...
ETFA
2008
IEEE
14 years 1 months ago
An adaptive network architecture for home- and building environments
Fieldbus networks have significantly improved flexibility and management in classic building automation domains. However, the costs of such installations are still greatly affec...
Rolf Kistler, Stefan Knauth, Alexander Klapproth
AEI
2004
132views more  AEI 2004»
13 years 7 months ago
An adaptive website system to improve efficiency with web mining techniques
The paper proposes an adaptive web system--that is, a website that is capable of changing its original design to fit user requirements. For the purpose of improving shortcomings o...
Ji-Hyun Lee, Wei-Kun Shiu