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TKDE
1998
163views more  TKDE 1998»
13 years 7 months ago
A Highly Effective Partition Selection Policy for Object Database Garbage Collection
—We investigate methods to improve the performance of algorithms for automatic storage reclamation of object databases. These algorithms are based on a technique called partition...
Jonathan E. Cook, Alexander L. Wolf, Benjamin G. Z...
AINA
2007
IEEE
13 years 11 months ago
On the Design of an Efficient Architecture for Supporting Large Crowds of Autonomous Agents
Crowd simulations require both rendering visually plausible images and managing the behavior of autonomous agents. Therefore, these applications need an efficient design that allo...
Miguel Lozano, Pedro Morillo, Juan M. Orduñ...
ISCC
2003
IEEE
14 years 1 months ago
Payload analysis of anonymous communication system with host-based rerouting mechanism
Host-based rerouting mechanism is a routing scheme that stores and forwards data in application layer. With this, users can communicate in a indirect way. Thus, identity informati...
Hongfei Sui, Jianer Chen, Songqiao Chen, Jianxin W...
SIGIR
2011
ACM
12 years 10 months ago
Learning to rank from a noisy crowd
We study how to best use crowdsourced relevance judgments learning to rank [1, 7]. We integrate two lines of prior work: unreliable crowd-based binary annotation for binary classi...
Abhimanu Kumar, Matthew Lease
ISSS
1996
IEEE
129views Hardware» more  ISSS 1996»
13 years 12 months ago
Hardware/Software Partitioning with Iterative Improvement Heuristics
The paper presents two heuristics for hardware/software partitioning of system level specifications. The main objective is to achieve performance optimization with a limited hardw...
Petru Eles, Zebo Peng, Krzysztof Kuchcinski, Alex ...