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JGTOOLS
2008
126views more  JGTOOLS 2008»
13 years 8 months ago
Simple Empty-Space Removal for Interactive Volume Rendering
Interactive volume rendering methods such as texture-based slicing techniques and ray-casting have been well developed in recent years. The rendering performance is generally restr...
Vincent Vidal 0002, Xing Mei, Philippe Decaudin
GECCO
2006
Springer
177views Optimization» more  GECCO 2006»
13 years 11 months ago
Hyper-ellipsoidal conditions in XCS: rotation, linear approximation, and solution structure
The learning classifier system XCS is an iterative rulelearning system that evolves rule structures based on gradient-based prediction and rule quality estimates. Besides classifi...
Martin V. Butz, Pier Luca Lanzi, Stewart W. Wilson
INFOCOM
2011
IEEE
12 years 11 months ago
Scalable and fully distributed localization with mere connectivity
Abstract—This work proposes a novel connectivity-based localization algorithm, well suitable for large-scale sensor networks with complex shapes and non-uniform nodal distributio...
Miao Jin, Su Xia, Hongyi Wu, Xianfeng Gu
DATE
2002
IEEE
94views Hardware» more  DATE 2002»
14 years 29 days ago
A Powerful System Design Methodology Combining OCAPI and Handel-C for Concept Engineering
In this paper, we present an efficient methodology to validate high performance algorithms and prototype them using reconfigurable hardware. We follow a strict topdown Hardware/So...
Klaus Buchenrieder, Andreas Pyttel, Alexander Sedl...
CATA
2003
13 years 9 months ago
Load Balancing Strategies for Multi-Block Overset Grid Applications
The multi-block overset grid method is a powerful technique for high-fidelity computational fluid dynamics (CFD) simulations about complex aerospace configurations. The solutio...
M. Jahed Djomehri, Rupak Biswas, Noé Lopez-...