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ASE
2006
106views more  ASE 2006»
13 years 9 months ago
Integrating COTS Software into Systems through Instrumentation and Reasoning
Commercial-off-the-shelf (COTS) software tends to be cheap, reliable, and functionally powerful due to its large user base. It has thus become highly desirable to incorporate COTS ...
Alexander Egyed, Robert Balzer
ACMACE
2005
ACM
13 years 11 months ago
AI middleware as means for improving gameplay
Current commercial AI middleware are still far from being a generic and flexible tool for developing computer games. Also the literature lacks proposals in this field. In this w...
Börje Karlsson, Bruno Feijó
ICWN
2004
13 years 10 months ago
Energy-Efficient Graphical User Interface Design
Mobile computers, such as cell phones and personal digital assistants (PDAs), have dramatically increased in sophistication. At the same time, the desire of consumers for portabili...
Keith S. Vallerio, Lin Zhong, Niraj K. Jha
IUI
2005
ACM
14 years 2 months ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
QOSA
2010
Springer
14 years 1 months ago
Validating Model-Driven Performance Predictions on Random Software Systems
Abstract. Software performance prediction methods are typically validated by taking an appropriate software system, performing both performance predictions and performance measurem...
Vlastimil Babka, Petr Tuma, Lubomír Bulej