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» In Praise of Numerical Computation
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ACCV
2007
Springer
14 years 5 months ago
Fast Optimal Three View Triangulation
We consider the problem of L2-optimal triangulation from three separate views. Triangulation is an important part of numerous computer vision systems. Under gaussian noise, minimiz...
Martin Byröd, Klas Josephson, Kalle Åst...
3DPVT
2006
IEEE
169views Visualization» more  3DPVT 2006»
14 years 5 months ago
Angle Independent Bundle Adjustment Refinement
Obtaining a digital model of a real-world 3D scene is a challenging task pursued by computer vision and computer graphics. Given an initial approximate 3D model, a popular refinem...
Jeffrey Zhang, Daniel G. Aliaga, Mireille Boutin, ...
CGI
2006
IEEE
14 years 5 months ago
Plausible Locomotion for Bipedal Creatures Using Motion Warping and Inverse Kinematics
One of the main question addressed by paleoanthropologists is the recovery of plausible motions for extinct species whose knowledge is generally limited to incomplete bones and ske...
Guillaume Nicolas, Franck Multon, Gilles Berillon,...
ACMSE
2006
ACM
14 years 5 months ago
HELLAS: a specialized architecture for interactive deformable object modeling
Applications involving interactive modeling of deformable objects require highly iterative, floating-point intensive numerical simulations. As the complexity of these models incr...
Shrirang M. Yardi, Benjamin Bishop, Thomas P. Kell...
UDM
2005
IEEE
14 years 4 months ago
Challenges and Opportunities of Context-Aware Information Access
Ubiquitous computing environments embedding a wide range of pervasive computing technologies provide a challenging and exciting new domain for information access. Individuals work...
Gareth J. F. Jones