We show it is possible to tile three-dimensional space using only tetrahedra with acute dihedral angles. We present several constructions to achieve this, including one in which a...
We explore a computationally efficient method of simulating realistic networks of neurons introduced by Knight, Manin, and Sirovich (1996) in which integrate-and-fire neurons are ...
Analytic visibility algorithms, for example methods which compute a subdivided mesh to represent shadows, are notoriously unrobust and hard to use in practice. We present a new me...
Ridges are characteristic curves of a surface that mark salient intrinsic features of its shape and are therefore valuable for shape matching, surface quality control, visualizati...
Suraj Musuvathy, Elaine Cohen, James N. Damon, Joo...
Starting with a similarity function between objects, it is possible to define a distance metric (the kernel distance) on pairs of objects, and more generally on probability distr...
Sarang C. Joshi, Raj Varma Kommaraju, Jeff M. Phil...