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KDD
2001
ACM
211views Data Mining» more  KDD 2001»
14 years 7 months ago
Magical thinking in data mining: lessons from CoIL challenge 2000
CoIL challenge 2000 was a supervised learning contest that attracted 43 entries. The authors of 29 entries later wrote explanations of their work. This paper discusses these repor...
Charles Elkan
MHCI
2009
Springer
14 years 2 months ago
Impact of item density on magic lens interactions
We conducted a user study to investigate the effect of visual context in handheld augmented reality interfaces. A dynamic peephole interface (without visual context beyond the dev...
Michael Rohs, Georg Essl, Johannes Schöning, ...
CIKM
2009
Springer
14 years 2 months ago
MagicCube: choosing the best snippet for each aspect of an entity
Wikis are currently used in business to provide knowledge management systems, especially for individual organizations. However, building wikis manually is a laborious and time-con...
Yexin Wang, Li Zhao, Yan Zhang
DIGRA
2005
Springer
14 years 1 months ago
The Pervasive Interface; Tracing the Magic Circle
This paper is an addition to the discourse surrounding interface theory and pervasive games. A buzzword by nature, the term ´interface´ needs to be investigated and redefined in...
Eva Nieuwdorp
ISMAR
2007
IEEE
14 years 1 months ago
Evaluating Display Types for AR Selection and Annotation
This paper evaluates different display devices for selection or annotation tasks in augmented reality (AR). We compare three different display types – a head mounted display and...
Jason Wither, Stephen DiVerdi, Tobias Höllere...