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ICARIS
2005
Springer
14 years 28 days ago
Fugue: An Interactive Immersive Audiovisualisation and Artwork Using an Artificial Immune System
Fugue is the result of a collaboration between artist, musician and computer scientists. The result is an on-going project which provides a new way of communicating complex scienti...
Peter J. Bentley, Gordana Novakovic, Anthony Ruto
WWW
2001
ACM
14 years 8 months ago
Visitor awareness in the web
The World-Wide Web constitutes an activity space in which people set up and host places that are visited by others. To render web places such as homes, sites, and portals attracti...
Albrecht Schmidt, Hans-Werner Gellersen
GI
2007
Springer
14 years 1 months ago
MR Auto Racing Mixed Reality Game for Public Installation
: Mixed Reality Auto Racing is game for two to four players. The track is built from tangible objects (e. g. little cardboard houses) by the players and can be changed and rebuilt ...
Daniel Cermak-Sassenrath
VRML
2004
ACM
14 years 25 days ago
Automatic derivation of electronic maps from X3D/VRML worlds
Maps of physical environments and geographical areas are pervasively exploited in many human activities. Electronic maps of virtual worlds have been studied and proven to be usefu...
Lucio Ieronutti, Roberto Ranon, Luca Chittaro
IWANN
2009
Springer
14 years 1 months ago
Asynchronous Brain-Computer Interface to Navigate in Virtual Environments Using One Motor Imagery
A Brain-Computer Interface (BCI) application focused on the control of a wheelchair must consider the danger which a wrong command would involve in a real situation. Virtual realit...
Francisco Velasco-Álvarez, Ricardo Ron-Ange...