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ITIIS
2010
343views more  ITIIS 2010»
13 years 2 months ago
Dynamic Manipulation of a Virtual Object in Marker-less AR system Based on Both Human Hands
This paper presents a novel approach to control the augmented reality (AR) objects robustly in a marker-less AR system by fingertip tracking and hand pattern recognition. It is kn...
Junchul Chun, Byungsung Lee
UCS
2007
Springer
14 years 1 months ago
Activity Recognition Based on Intra and Extra Manipulation of Everyday Objects
Recognizing activities based on an actor’s interaction with everyday objects is an important research approach within ubiquitous computing. We present a recognition approach whic...
Dipak Surie, Fabien Lagriffoul, Thomas Pederson, D...
VR
1999
IEEE
151views Virtual Reality» more  VR 1999»
13 years 11 months ago
A Framework for Fast and Accurate Collision Detection for Haptic Interaction
We present a framework for fast and accurate collision detection for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, ...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...
EDUTAINMENT
2006
Springer
13 years 11 months ago
Supporting the Development of Interactive Storytelling Skills in Teenagers
In this paper, we discuss the development of young people's interactive storytelling skills within a game creation environment. We describe the Gamemaker workshop series, in w...
Judy Robertson, Judith Good
CHI
2010
ACM
14 years 2 months ago
Astrojumper: motivating children with autism to exercise using a VR game
Children with autism have shown substantial benefit ult to from rigorous exercise, however, it is often diffic ually motivate these children to exercise due to their us sedent...
Samantha L. Finkelstein, Andrea Nickel, Tiffany Ba...