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ISMAR
2009
IEEE
15 years 10 months ago
Egocentric space-distorting visualizations for rapid environment exploration in mobile mixed reality
Most of today’s mobile internet devices contain facilities to display maps of the user’s surroundings with points of interest embedded into the map. Other researchers have alr...
Christian Sandor, Andrew Cunningham, Ulrich Eck, D...
VRST
2003
ACM
15 years 9 months ago
Alternative reality: a new platform for virtual reality art
Virtual Reality Art involves the design of artificial worlds that offer new experiences to spectators. An important aspect for the development of VR Art installations is the princ...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
ISMAR
2009
IEEE
15 years 10 months ago
Interactive model reconstruction with user guidance
Generating 3D models of real world objects is a common task during development of any augmented reality application. This paper describes how ProFORMA (Probabilistic Feature-based...
Qi Pan, Gerhard Reitmayr, Tom Drummond
ISMAR
2007
IEEE
15 years 10 months ago
A Method for Predicting Marker Tracking Error
Many Augmented Reality (AR) applications use marker-based vision tracking systems to recover camera pose by detecting one or more planar landmarks. However, most of these systems ...
Russell M. Freeman, Simon J. Juliet, Anthony Steed
ISMAR
2006
IEEE
15 years 10 months ago
Robust gloves for 3D interaction in mobile outdoor AR environments
This paper describes the design of hand-worn gloves for interacting with mobile outdoor augmented reality systems. Most existing systems rely on more traditional 2D input devices ...
Wayne Piekarski, Ross Smith