Computer synthesized characters are expected to make appropriate face, limb, and body gestures during communicative acts. We focus on non-facial movements and try to elucidate wha...
Norman I. Badler, Monica Costa, Liwei Zhao, Diane ...
The main aim of this paper is to develop a suitable regression analysis model for describing the relationship between the index efficiency and the parameters of the Rival Penaliz...
—Allocating resources for multimedia traffic flows with real-time performance requirements is an important challenge for future packet networks. However, in large-scale networks,...
We consider two-player games which are played on a finite state space for an infinite number of rounds. The games are concurrent, that is, in each round, the two players choose ...
: Expanding the functionality of a successful system is always a challenge; the initial simplicity and ease-of-use is easily lost in the process. Experience indicates that this pro...