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CHI
2004
ACM
14 years 8 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
APSEC
2000
IEEE
14 years 1 days ago
Service-based software: the future for flexible software
For the past 40 years, the techniques, processes and methods of software development have been dominated by supply-side issues, giving rise to a software industry oriented towards...
Keith H. Bennett, Paul J. Layzell, David Budgen, P...
IUI
2004
ACM
14 years 1 months ago
A plan-based mission control center for autonomous vehicles
Teams of autonomous vehicles (AVs) carry out missions in a number of fields such as space exploration and searchand-rescue. However, human supervision is still required to monito...
Gary Look, Howard E. Shrobe
AGILEDC
2004
IEEE
13 years 11 months ago
The XP Customer Role in Practice: Three Studies
The Customer is the only non-developer role in eXtreme Programming (XP). The Customer's explicit responsibilities are to drive the project, providing project requirements (us...
Angela Martin, Robert Biddle, James Noble
MATES
2005
Springer
14 years 1 months ago
Collaborative Agent-Based Knowledge Support for Empirical and Knowledge-Intense Processes
Independent from specific application domains, similar requirements can be identified regarding information needs during daily work. For coping with generality on the one hand an...
Andrea Freßmann, Kerstin Maximini, Rainer Ma...