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ICAT
2006
IEEE
14 years 1 months ago
An Animation System for Imitation of Object Grasping in Virtual Reality
Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...
ICMI
2003
Springer
116views Biometrics» more  ICMI 2003»
14 years 21 days ago
Interactive skills using active gaze tracking
We have incorporated interactive skills into an active gaze tracking system. Our active gaze tracking system can identify an object in a cluttered scene that a person is looking a...
Rowel Atienza, Alexander Zelinsky
RECSYS
2009
ACM
14 years 2 months ago
Regret-based optimal recommendation sets in conversational recommender systems
Current conversational recommender systems are unable to offer guarantees on the quality of their recommendations due to a lack of principled user utility models. We develop an ap...
Paolo Viappiani, Craig Boutilier
ATAL
2006
Springer
13 years 11 months ago
Conflict negotiation among personal calendar agents
We will demonstrate distributed conflict resolution in the context of personalized meeting scheduling. The demonstration will show how distributed constraint optimization can be u...
Pauline M. Berry, Cory Albright, Emma Bowring, Ken...
CORR
2010
Springer
232views Education» more  CORR 2010»
13 years 7 months ago
MiBoard: Multiplayer Interactive Board Game
Serious games have recently emerged as an avenue for curriculum delivery. Serious games incorporate motivation and entertainment while providing pointed curriculum for the user. Th...
Kyle B. Dempsey, Justin F. Brunelle, G. Tanner Jac...