Sciweavers

51 search results - page 7 / 11
» Incremental Triangle Voxelization
Sort
View
RT
2001
Springer
13 years 12 months ago
Interactive Distributed Ray Tracing of Highly Complex Models
Abstract. Many disciplines must handle the creation, visualization, and manipulation of huge and complex 3D environments. Examples include large structural and mechanical engineeri...
Ingo Wald, Philipp Slusallek, Carsten Benthin, Mar...
SIGGRAPH
1997
ACM
13 years 11 months ago
Anatomically based modeling
We describe an improved, anatomically based approach to modeling and animating animals. Underlying muscles, bones, and generalized tissue are modeled as triangle meshes or ellipso...
Jane Wilhelms, Allen Van Gelder
CGF
2005
69views more  CGF 2005»
13 years 7 months ago
Structure Preserving CAD Model Repair
There are two major approaches for converting a tessellated CAD model that contains inconsistencies like cracks or intersections into a manifold and closed triangle mesh. Surface ...
Stephan Bischoff, Leif Kobbelt
GRAPHICSINTERFACE
2009
13 years 5 months ago
Fast visualization of complex 3D models using displacement mapping
We present a simple method to render complex 3D models at interactive rates using real-time displacement mapping. We use an octree to decompose the 3D model into a set of height f...
The-Kiet Lu, Kok-Lim Low, Jianmin Zheng
CVPR
1998
IEEE
14 years 9 months ago
The Sample Tree: A Sequential Hypothesis Testing Approach to 3D Object Recognition
A method is presented for e cient and reliable object recognition within noisy, cluttered, and occluded range images. The method is based on a strategy which hypothesizes the inte...
Michael A. Greenspan