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ARITH
2003
IEEE
14 years 25 days ago
A VLSI Algorithm for Modular Multiplication/Division
We propose an algorithm for modular multiplication/division suitable for VLSI implementation. The algorithm is based on Montgomery’s method for modular multiplication and on the...
Marcelo E. Kaihara, Naofumi Takagi
AAAI
2000
13 years 9 months ago
On Pruning Techniques for Multi-Player Games
Maxn (Luckhardt and Irani, 1986) is the extension of the minimax backup rule to multi-player games. We have shown that only a limited version of alpha-beta pruning, shallow prunin...
Nathan R. Sturtevant, Richard E. Korf
JAIR
2008
145views more  JAIR 2008»
13 years 7 months ago
Communication-Based Decomposition Mechanisms for Decentralized MDPs
Multi-agent planning in stochastic environments can be framed formally as a decentralized Markov decision problem. Many real-life distributed problems that arise in manufacturing,...
Claudia V. Goldman, Shlomo Zilberstein
UAI
1996
13 years 8 months ago
Critical Remarks on Single Link Search in Learning Belief Networks
In learning belief networks, the single link lookahead search is widely adopted to reduce the search space. We show that there exists a class of probabilistic domain models which ...
Yang Xiang, S. K. Michael Wong, Nick Cercone
IJCAI
2001
13 years 9 months ago
Exploiting Multiple Secondary Reinforcers in Policy Gradient Reinforcement Learning
Most formulations of Reinforcement Learning depend on a single reinforcement reward value to guide the search for the optimal policy solution. If observation of this reward is rar...
Gregory Z. Grudic, Lyle H. Ungar