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» Individual and Team Contexts in a Design Process
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CIE
2010
Springer
13 years 7 months ago
PuzzleTale: A tangible puzzle game for interactive storytelling
We describe the design and development of PuzzleTale, an interactive storytelling system that makes use of tangible puzzle pieces on the surface of an interactive table. In the Pu...
Yang Ting Shen, Ali Mazalek
ESEM
2007
ACM
14 years 2 months ago
Value-Based Empirical Research Plan Evaluation
Empirical studies are crucial to gain evidence on the effects of software engineering methods and tools in defined contexts. However, empirical studies can be costly and thus need...
Stefan Biffl, Dietmar Winkler
CSCL
2006
109views more  CSCL 2006»
13 years 10 months ago
Supporting synchronous collaborative learning: A generic, multi-dimensional model
Future CSCL technologies are described by the community as flexible, tailorable, negotiable, and appropriate for various collaborative settings, conditions and contexts. This paper...
Jacques Lonchamp
TE
2010
89views more  TE 2010»
13 years 4 months ago
An Electrical Engineering Summer Academy for Middle School and High School Students
The Electrical Engineering Summer Academy for Pre-College Students was held at the University of Tulsa from June 11th through June 15th , 2007. Of the 20 students accepted, 19 par...
Peter LoPresti, Theodore W. Manikas, Jeff Kohlbeck
IIE
2007
154views more  IIE 2007»
13 years 10 months ago
Computer Aided Modelling Exercises
This paper describes a didactical Computer Aided Software Engineering (CASE)-tool that was developed for use within the context of a course in object-oriented domain modelling. In...
Monique Snoeck, Raf Haesen, Herman Buelens, Manu D...