Sciweavers

151 search results - page 7 / 31
» InfiniteReality: a real-time graphics system
Sort
View
CVPR
2011
IEEE
13 years 4 months ago
Real Time Head Pose Estimation with Random Regression Forests
Fast and reliable algorithms for estimating the head pose are essential for many applications and higher-level face analysis tasks. We address the problem of head pose estimation ...
Gabriele Fanelli, Juergen Gall, Luc VanGool
3DPVT
2004
IEEE
116views Visualization» more  3DPVT 2004»
13 years 11 months ago
Real-Time, Accurate Depth of Field using Anisotropic Diffusion and Programmable Graphics Cards
Computer graphics cameras lack the finite Depth of Field (DOF) present in real world ones. This results in all objects being rendered sharp regardless of their depth, reducing the...
Marcelo Bertalmío, Pere Fort, Daniel S&aacu...
RT
1999
Springer
14 years 3 days ago
Real-Time Rendering of Real World Environments
: One of the most important goals of interactive computer graphics is to allow a user to freely walk around a virtual recreation of a real environment that looks as real as the wor...
David K. McAllister, Lars S. Nyland, Voicu Popescu...
HYBRID
1995
Springer
13 years 11 months ago
Diagnostic Model-Checking for Real-Time Systems
Uppaal is a new tool suit for automatic veri cation of networks of timed automata. In this paper we describe the diagnostic model-checking feature of Uppaal and illustrates its use...
Kim Guldstrand Larsen, Paul Pettersson, Wang Yi
RT
2000
Springer
13 years 11 months ago
Real-Time Rendering of Densely Populated Urban Environments
Abstract. In this paper we present some preliminary results concerning a realtime visualisation system for densely populated urban environments. In order to be able to render the l...
Franco Tecchia, Yiorgos Chrysanthou